Elevating PRODUCTS
With USER-CENTRIC
design Solutions

Elevating PRODUCTS
With USER-CENTRIC
design Solutions

Elevating PRODUCTS
With USER-CENTRIC
design Solutions

ELEVATING PRODUCTS
WITH USER-CENTRIC
DESIGN SOLUTIONS

Who am I?

Hi, I'm Nigell Lay

Hello,
I'm Nigell!

Hi, I'm Nigell Lay

Hi, I'm Nigell Lay

Born and raised in Penang, Malaysia
Based in Taipei, Taiwan

  • 4.5 years of UI/UX experience crafting scalable, user-centered solutions for consumer products.

  • Skilled in scalable, accessible system UI and modular design systems, and delivering intuitive, high-impact interfaces.

  • Skilled in design systems, user research and complex UI structure

  • Strong collaborator with UX, PMs and engineering teams across global settings.

20+

Completed Projects

20+

Completed Projects

20+

Completed Projects

20+

Completed Projects

4.5

Years of Experience

4.5

Years of Experience

4.5

Years of Experience

4.5

Years of Experience

How I Work?

Intentional
at Every Step

Intentional
at Every Step

Intentional
at Every Step

01
Defining Our Goal

Understand business needs, user problems, and success metrics

02
Research & Strategy

Define direction through research, benchmarking, and planning

03
Cross Functional Alignment

Work with PMs, engineers, and stakeholders to ensure feasibility

04
Concept Development

Explore creative solutions and define experience direction

05
Design Iteration with Purpose

Build detailed UI with clear hierarchy, usability, and consistency

06
Feedback & Refinement

Incorporate team and stakeholder input for refinement

07
Finalise & Handoff

Deliver specs and assets with full documentation for development

What Led Me Here?

My Career Journey

My Career Journey

Garmin
Garmin
/
Mid Level UI Designer

Mid Level UI Designer

Mid Level UI Designer

Oct 2022 - Present · 2 years 9 months

Oct 2022 - Present · 2.5 years

Oct 2022 - Present · 2 years 9 months

  • Led system UI for Vivoactive 6, Venu X1 and upcoming fitness products by building a modular design system across devices.

  • Elevated product visual identity by delivering high-quality hero watch faces for Fitness, Dive, Golf, Marine and Outdoor segments.

  • Introduced Pre-Design Study to guide early-stage decisions through desk and user researches, and cross-functional workshops.

  • Ensured high visual quality and implementation feasibility through close collaboration with UX, PMs, and engineers across TW & US teams.

  • Drove strategy for CIQ watch face monetisation by defining visual tiers, pricing logic, customisation rules and roadmap.

Fourdesire

Fourdesire

/
Product Design Intern

Product Design Intern

Product Design Intern

Jul 2021 - Dec 2021 · 6 months

Jul 2021 - Dec 2021 · 6 months

Jul 2021 - Dec 2021 · 6 months

  • Improved purchase flow and boosted conversion for 6M+ users by redesigning the Asteroid System UX.

  • Enhanced feature usability by designing achievement flow, in-app galleries, and monetization entry points.

  • Informed roadmap decisions by synthesizing insights, from user interviews and behavioral research.

AJA Creative

AJA Creative

/
UI Design Intern

UI Design Intern

UI Design Intern

Feb 2020 - Oct 2020 · 9 months

Feb 2020 - Oct 2020 · 9 months

Feb 2020 - Oct 2020 · 9 months

  • Shaped visual interface for Yoxi Driver app (Toyota ride-hailing, 11K+ drivers) by refining usability across profile and navigation flows.

  • Delivered clean, modular UI by aligning visual design with user needs, business goals, and system constraints.

  • Supported efficient dev handoff by collaborating closely with UX, PMs, and engineers.

Tencent

Tencent

/
Product Design Intern

Product Design Intern

Product Design Intern

Jul 2019 - Dec 2019 · 6 months

Jul 2019 - Dec 2019 · 6 months

Jul 2019 - Dec 2019 · 6 months

  • Increased feature engagement for 80M+ MAUs by designing the UI/UX for “A Letter to Your Future Self.”

  • Maintained interaction consistency by aligning visual design with product goals and technical feasibility.

  • Validated design effectiveness through internal QA and usability testing before launch.